AI Insights · Timothy · October 2021
Top 5 Fidget Toys Games on iOS in Poland: Q3 2021 Performance Review
In Q3 2021, the top 5 fidget toys games on iOS in Poland showed varied performance in terms of downloads, revenue, and active users. Discover insights from Sensor Tower's data.
In Q3 2021, the fidget toys games category on iOS in Poland saw diverse trends in downloads, revenue, and active users. Here's a detailed look at the performance of the top 5 apps based on Sensor Tower data.
Fidget Toys Trading: 3D Pop It experienced significant fluctuations in weekly downloads, starting strong with over 11K downloads in late July and early August, before gradually declining to around 1.5K by the end of September. The app's weekly active users mirrored this trend, peaking at nearly 24.5K in early August and falling to approximately 4.8K by the end of the quarter. Revenue for this period was minimal, with a minor peak of $10 in mid-September.
Bubble Ouch: Pop it Fidgets saw a steep decline in weekly downloads, beginning with over 6K in late June and dropping to just 22 by the end of September. The active user base also decreased significantly, from about 4.9K in early July to 119 by the end of the quarter. This app did not generate any revenue during this period.
Fidget Toys 3D maintained a relatively stable download rate, with a slight dip in mid-August before rebounding to around 438 downloads in late September. Active users showed a gradual decline from approximately 2.8K in late June to about 1.1K by the end of September. Revenue peaked at $17 in mid-September but was otherwise negligible.
Pop Us! had a modest performance in downloads, starting with 1.5K in early July and stabilizing around 294 by the end of September. The active user count fluctuated, peaking at 1.5K in mid-July and then decreasing to around 589 by the end of the quarter. This app did not record any revenue during this timeframe.
Pop It Fidget - AntiStress showed a consistent increase in weekly downloads, starting with 122 in early July and reaching 326 by the end of September. Active users also grew, from 119 in early July to 487 by the end of the quarter. Like some of the other apps in this category, it did not generate any revenue during this period.
For more detailed insights and data, visit Sensor Tower.